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People today post beautiful screenshots of Animal Crossing Bells their buddies hanging out, but not one of your items DO anything. I'd enjoy it if you could have a variety of minigames as you go. If I set up two football goals in an area and utilize some kind of tool to designate the area as a field, give me a cheeky little football minigame. If my buddies come in my home, let us all play some darts or a board game.

And don't get me wrong, I love the game. I've played a scary number of hours, and take great enjoyment out of planning and decorating. But I just wish things happened after I set it up. Let us let Ribbot use the workout area he's got. Reneigh simply stumbled into an outside restaurant setup, possibly her and Melba want sit down and do something. Roald has his battle helmet on and the fireworks display is going on, let me get in his home and also help calm him down.

Dude minigames would conserve the series 100%, or being in a position to interact with items in a more pleasing way (possibly zoom up on the product and allow you to play with it idk). And to designate a set of things as a larger whole thing ( such as the soccer goals)

I am interested in how fleshing out villagers would do the job. Given that there is so many it might be tough to create them unique without a ton of work. I have always just seen them as a distinctive category of decorations in my town/island.

I've thought for a while they need two dialog"sets" per villager: one because of their personality, and another for their species. That way they could still have a reasonable Quantity of work in development when devoting some more variety into their villagers

Yeah I really do understand the lack of development in that front given there are over 400 villagers now. Expecting each one to be wholey unique would be foolish.

While it would be Difficult to make cuts without someone losing a popular, I'd believe if they trimmed the roster in order to cheap Animal Crossing New Horizons Items make each more unique or include more varietyIt appears to be the very first thing every villager states every day, which hides all the really (semi automatic ) unique dialogue they have two or three interactions down.

 

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